Some of my professional work on animated series and feature films is under client confidentiality and cannot be publicly shared.
My full showreel is available upon request.
Please feel free to reach out via LinkedIn or Email for access.
Lighting & Compositing Exploration – Personal Project
An exploration of mood and visual storytelling using a single environment, lit across multiple conditions including daytime, afternoon, night, and sci-fi variations. The goal of this study is to analyze contrast, atmosphere, and visual readability under different lighting scenarios.
Full breakdown available on here
The Island of SpongeBob – Personal Project
An exploration inspired by reimagining SpongeBob’s island in a more grounded and realistic environment.
This project focuses on atmosphere, composition, and ocean simulation to build a cohesive island scene. Vegetation and assets were assembled using a mix of free resources and addons, while the final color grading was completed to enhance mood and visual tone.
Lighting Challenge : The Cabin with #UnrealEngine UE5.2 – Personal Project
A lighting and scene setup study created for learning Unreal Engine 5.2. The project uses assets from the 3D Lighting Challenge (The Cabin) and Quixel Megascans to build a cinematic environment.
The scene includes material setup, environment dressing, and Niagara particle effects for fire simulation. The final color grading was completed to enhance mood, atmosphere, and overall visual tone.
Full breakdown available here.
Wahyu Denis Kurniawan
Lighting & Compositing Artist
© 2026 Wahyu Denis Kurniawan. All rights reserved.